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![]() ![]() Currently, with the advent of technologies and software dedicated to a ective computing (such as Muse, Melon, Emo- tiv or Empathica) their focus is slowly shifting towards issues of detect- ing mental states, mental wellbeing, nurturing creativity, innovation and workplace productivity. ![]() So far, wearable technologies enthusiasts, movements related to using activity trackers, such as the Quanti ed Self, as well as companies that use data from wearable technologies were mainly focusing on medical tracking applications.
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